Harrier

Tier 1 - Standard

A nimble fighter armed with javelins.

Motives & Tactics:

Flank
harry
kite
profit

Stats

Difficulty: 12

Thresholds: 5/9

HP: 3

Stress: 3

Attack Modifier: +1

Standard Attack: Javelin

Range: Close, Damage: 1d6+2 phy

Experience

  • Camouflage (+2)

Features

  • Maintain Distance
    After making a standard attack, the Harrier can move anywhere within Far range.
  • Fall Back
    When a creature moves into Melee range to make an attack, you can mark a Stress before the attack roll to move anywhere within Close range and make an attack against that creature. On a success, deal 1d10+2 physical damage.