Spellblade

Tier 1 - Leader

A mercenary combining swordplay and magic to deadly effect.

Motives & Tactics:

Blast
command
endure

Stats

Difficulty: 14

Thresholds: 8/14

HP: 6

Stress: 3

Attack Modifier: +3

Standard Attack: Empowered Longsword

Range: Melee, Damage: 1d8+4 phy/mag

Experience

  • Magical Knowledge (+2)

Features

  • Suppressing Blast
    Mark a Stress and target a group within Far range. All targets must succeed on an Agility Reaction Roll or take 1d8+2 magic damage. You gain a Fear for each target who marked HP from this attack.
  • Arcane Steel
    Damage dealt by the Spellblade's standard attack is considered both physical and magic.
  • Momentum
    When the Spellblade makes a successful attack against a PC, you gain a Fear.

Fear Features

  • Move as a Unit
    Spend 2 Fear to spotlight up to five allies within Far range.